AI Insights · Timothy · October 2022
Top 5 Casual Games on iOS in Africa Q3 2022
In Q3 2022, the top 5 casual games on iOS in Africa showed varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
During the third quarter of 2022, the top 5 casual games on iOS in Africa displayed diverse trends in downloads, revenue, and active users. Below, we delve into the performance of these games, with data sourced from Sensor Tower.
Candy Crush Saga exhibited a steady increase in weekly revenue, peaking at approximately $53.9K in the final week of September. Weekly downloads fluctuated, reaching a high of around 29.7K in late August and then declining to 22.3K by the end of September. The game's weekly active users ranged from 447K to 474K, maintaining a relatively stable user base throughout the quarter.
Coin Master saw a decline in weekly revenue, starting at $19.7K and ending at $15.4K. Weekly downloads remained fairly consistent, with minor fluctuations, peaking at 2.1K in late August. The weekly active users for Coin Master stayed around 17K, showing little variation over the quarter.
Royal Match experienced a slight decline in weekly revenue, beginning at $16.3K and concluding at $14.1K. Weekly downloads varied, reaching a low of 3.5K in mid-July and a high of 4.8K in early September. The game's weekly active users showed a steady increase, peaking at 53K in mid-September.
Homescapes had relatively stable weekly revenue, with a slight dip towards the end of the quarter, starting at $14.9K and ending at $12.1K. Weekly downloads showed significant fluctuation, peaking at 10.2K in late August before dropping to 3.5K by the end of September. The weekly active users for Homescapes ranged from 72K to 80K, with a notable peak in mid-August.
Fishdom maintained consistent weekly revenue, averaging around $14K to $15.5K throughout the quarter. Weekly downloads saw a peak of 23.4K in late August, with a subsequent decline to 8.2K by the end of September. The game's weekly active users varied between 26K and 31K, showing a slight downward trend towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.